![]() ![]() ![]() It can trigger even in the middle of a multi-hit special, in which case the special will be interrupted and forced to end early. When an Arkham character is first dealt a knockout blow, Batgirl tags in instead (this takes priority over Resurrection effects and at the same time as Power Shield from Astro-Harness), dealing 10% of her damage stat and stunning the opponent, leaving her teammate tagged out and at 1 health. Therefore, gears providing unblockable chance on basic attacks are effective on her. Similar to The Flash characters, her heavy combo will execute the first 2 hits when blocked by the AI, unlike many other characters that will get interrupted right after the first hit. All the stated qualities make Batgirl a formidable fighter. Each hit of her 3-hit heavy combo deals 5% of her damage stat as opposed to the typical 4% damage. Her 2-hit combo ender deals 8% of her damage stat and gives her better synergy with the Overpowered 5-U-93-R and Gauntlets of Azrael. All of Batgirl's basic attacks execute quickly and deal decent damage.
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